Sunday, October 28, 2012
CEP 811: Online Teaching Experiences
Resource - Online gaming
Content - Online gaming can be used to teach all content areas. I am currently using study island through my virtual school environment. Students are able to work in core content areas to learn concepts and skills with games. They work to achieve ribbons and awards through their proficiency of the concepts they are learning. Many students have expressed a desire to work on study island because the games keep their interest.
Pedogogies - With this program I am able to monitor my students' progress. I can accommodate their level of understanding and adjust their assignments accordingly. It really works with my special education students especially. They are able to feel successful while having a scaffolded approach to learn concepts they have missed during previous instruction. Other gaming experiences allow students to work collaboratively to achieve a common goal or understanding of a concept.
Challenging technologies - Currently, with the students I teach an RSS feed is more challenging.
I do not assign projects for my students because they are already completing the general education curriculum. I work with elementary special education students, and many of them are not reading at the grade level required to understand the content provided by an RSS feed. They are also not at the appropriate development level to understand or utilize the information.. If I were working with middle school or high school students I could see this as being more effective, but it is not a technology I would currently use in my classroom.
Content - Online gaming can be used to teach all content areas. I am currently using study island through my virtual school environment. Students are able to work in core content areas to learn concepts and skills with games. They work to achieve ribbons and awards through their proficiency of the concepts they are learning. Many students have expressed a desire to work on study island because the games keep their interest.
Pedogogies - With this program I am able to monitor my students' progress. I can accommodate their level of understanding and adjust their assignments accordingly. It really works with my special education students especially. They are able to feel successful while having a scaffolded approach to learn concepts they have missed during previous instruction. Other gaming experiences allow students to work collaboratively to achieve a common goal or understanding of a concept.
Challenging technologies - Currently, with the students I teach an RSS feed is more challenging.
I do not assign projects for my students because they are already completing the general education curriculum. I work with elementary special education students, and many of them are not reading at the grade level required to understand the content provided by an RSS feed. They are also not at the appropriate development level to understand or utilize the information.. If I were working with middle school or high school students I could see this as being more effective, but it is not a technology I would currently use in my classroom.
Monday, October 22, 2012
Wiki Lab
Michigan Connections Academy is listed on the Connections Academy Wiki page. I added the location of our office to the Wiki page shown above.
The Wiki I created is to provide teachers with field trip options. It is focused specifically on different opportunities in Michigan. The link is provided below.
Jones Resource Wiki
Monday, October 15, 2012
UDL Lesson Plan Evaluation
My lesson plan had many elements of the UDL model. It still requires some alterations to provide students with behavior regulation issues with extra support. There is also a need for students to be able to provide varied forms of response. It is a simple fix, but students should be allowed to record verbally how information will be presented in the graphic organizer. Progress monitoring and self regulation of lesson completion should be provided to students through a rubric or checklist. These are just a few alterations that should be provided to make my lesson plan UDL friendly.
Lesson Plan Checklist
Lesson Plan Checklist
Sunday, October 14, 2012
UDL Guidelines and Educational Checklist
For the UDL lab, I reviewed one of the lessons posted. It was the lesson dealing with the adjustable spinner. Overall, this lesson lacked the UDL spirit. It was extremely flat and lack luster. It was not a UDL lesson. Students are expected to complete the lesson and nothing more. There are no real goals posted, or a clear rubric to show students what is expected. Students are only able to finish the assignment one way and there is very little student support systems to help students get through the material with mastery in scaffolded levels. I have posted my review using the UDL checklist. It is posted below.
UDL checklist
Spinner Activity
UDL checklist
Spinner Activity
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